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Skid Trap710122

- Clase
- Hunter
- Nivel máximo
- 5
- Tipo
- Activa
- Tipo de habilidad
- Activa
Push enemies within range forward and inflict <a href=SkillDescTips@@5>[Immobilize], lasting {0}-{1} seconds. Trap can last for {2} seconds
Niveles
Descripción
1
Push enemies within range forward and inflict <a href=SkillDescTips@@5>[Immobilize], lasting 3-4 seconds. Trap can last for 60 seconds
hits: 1, cooldown: 10, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 10000, globalCooldown: 1.7999999523162842
7, 30
1
-
3,5
1
0
1.100000023841858
0
0
0
10000
1,8
2
Push enemies within range forward and inflict <a href=SkillDescTips@@5>[Immobilize], lasting 3-8 seconds. Trap can last for 120 seconds
hits: 1, cooldown: 10, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 10000, globalCooldown: 1.7999999523162842
7, 30
1
-
3,5
1
0
1.100000023841858
0
0
0
10000
1,8
3
Push enemies within range forward and inflict <a href=SkillDescTips@@5>[Immobilize], lasting 3-12 seconds. Trap can last for 180 seconds
hits: 1, cooldown: 10, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 10000, globalCooldown: 1.7999999523162842
7, 30
1
-
3,5
1
0
1.100000023841858
0
0
0
10000
1,8
4
Push enemies within range forward and inflict <a href=SkillDescTips@@5>[Immobilize], lasting 3-16 seconds. Trap can last for 240 seconds
hits: 1, cooldown: 10, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 10000, globalCooldown: 1.7999999523162842
7, 30
1
-
3,5
1
0
1.100000023841858
0
0
0
10000
1,8
5
Push enemies within range forward and inflict <a href=SkillDescTips@@5>[Immobilize], lasting 3-20 seconds. Trap can last for 300 seconds
hits: 1, cooldown: 10, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 10000, globalCooldown: 1.7999999523162842
7, 30
1
-
3,5
1
0
1.100000023841858
0
0
0
10000
1,8
Requisitos (0)
Nada por aquí.
Información
- IsAoe
- true
- Summary
- Roots enemy units that enter the trigger zone and forces them to move at a direction
- SkillType
- 0
- DamageType
- 2
- TargetType
- 4
- WeaponTypes
- PanelPosition
- 3, 3
- SpecialRequirements
