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Summon Aqua420332

- Classe
- Sorcerer
- Nível máximo
- 5
- Tipo
- Ativa
- Tipo de habilidade
- Ativa
Summons Aqua to possess, granting [Water DMG +10%, Water DMG Reduction +10%, Max HP +20%, MATK +10%]. Only one spirit can be present at a time.
While possessed, Spell Fist becomes [Spell Fist: Water], with a 60% chance to trigger an additional {0}% Water Status DMG and [Drenched] effect.
Níveis
Descrição
1
Summons Aqua to possess, granting [Water DMG +10%, Water DMG Reduction +10%, Max HP +20%, MATK +10%]. Only one spirit can be present at a time.
While possessed, Spell Fist becomes [Spell Fist: Water], with a 60% chance to trigger an additional 70% Water Status DMG and [Drenched] effect.
While possessed, Spell Fist becomes [Spell Fist: Water], with a 60% chance to trigger an additional 70% Water Status DMG and [Drenched] effect.
hits: 1, cooldown: 3, fixedCast: 0.10000000149011612, fixedDamage: 0, variableCast: 0.4000000059604645, damagePercent: 0, globalCooldown: 10
7, 0
1
0
7
3
0
0
0,1
0
0,4
0
10
2
Summons Aqua to possess, granting [Water DMG +10%, Water DMG Reduction +10%, Max HP +20%, MATK +10%]. Only one spirit can be present at a time.
While possessed, Spell Fist becomes [Spell Fist: Water], with a 60% chance to trigger an additional 440% Water Status DMG and [Drenched] effect.
While possessed, Spell Fist becomes [Spell Fist: Water], with a 60% chance to trigger an additional 440% Water Status DMG and [Drenched] effect.
hits: 1, cooldown: 3, fixedCast: 0.10000000149011612, fixedDamage: 0, variableCast: 0.4000000059604645, damagePercent: 0, globalCooldown: 10
7, 0
1
0
7
3
0
0
0,1
0
0,4
0
10
3
Summons Aqua to possess, granting [Water DMG +10%, Water DMG Reduction +10%, Max HP +20%, MATK +10%]. Only one spirit can be present at a time.
While possessed, Spell Fist becomes [Spell Fist: Water], with a 60% chance to trigger an additional 810% Water Status DMG and [Drenched] effect.
While possessed, Spell Fist becomes [Spell Fist: Water], with a 60% chance to trigger an additional 810% Water Status DMG and [Drenched] effect.
hits: 1, cooldown: 3, fixedCast: 0.10000000149011612, fixedDamage: 0, variableCast: 0.4000000059604645, damagePercent: 0, globalCooldown: 10
7, 0
1
0
7
3
0
0
0,1
0
0,4
0
10
4
Summons Aqua to possess, granting [Water DMG +10%, Water DMG Reduction +10%, Max HP +20%, MATK +10%]. Only one spirit can be present at a time.
While possessed, Spell Fist becomes [Spell Fist: Water], with a 60% chance to trigger an additional 1180% Water Status DMG and [Drenched] effect.
While possessed, Spell Fist becomes [Spell Fist: Water], with a 60% chance to trigger an additional 1180% Water Status DMG and [Drenched] effect.
hits: 1, cooldown: 3, fixedCast: 0.10000000149011612, fixedDamage: 0, variableCast: 0.4000000059604645, damagePercent: 0, globalCooldown: 10
7, 0
1
0
7
3
0
0
0,1
0
0,4
0
10
5
Summons Aqua to possess, granting [Water DMG +10%, Water DMG Reduction +10%, Max HP +20%, MATK +10%]. Only one spirit can be present at a time.
While possessed, Spell Fist becomes [Spell Fist: Water], with a 60% chance to trigger an additional 1550% Water Status DMG and [Drenched] effect.
While possessed, Spell Fist becomes [Spell Fist: Water], with a 60% chance to trigger an additional 1550% Water Status DMG and [Drenched] effect.
hits: 1, cooldown: 3, fixedCast: 0.10000000149011612, fixedDamage: 0, variableCast: 0.4000000059604645, damagePercent: 0, globalCooldown: 10
7, 0
1
0
7
3
0
0
0,1
0
0,4
0
10
Requisitos (2)
Spirit Talk420324
1
Element Deconstruct420325
1
Informações
- IsAoe
- false
- Summary
- SkillType
- 0
- DamageType
- 2
- TargetType
- 1
- WeaponTypes
- PanelPosition
- 3, 2
- SpecialRequirements
