Códigos de resgate novos chegam toda semana. Pegue os seus antes que expirem.
Auto Shadow Spell520330

- Classe
- Shadow Chaser
- Nível máximo
- 10
- Tipo
- Ativa
- Tipo de habilidade
- Ativa
Passive: Reduces cast interval of [MVP Skill: Auto] by 50% and increases Skill DMG by {0}%.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +{1}%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
Níveis
Descrição
1
Passive: Reduces cast interval of [MVP Skill: Auto] by 50% and increases Skill DMG by 3%.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +10%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +10%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 0, globalCooldown: 0
7, 17
1, 1
0, 0
6
20
0
0
0
0
0
0, 0
0
2
Passive: Reduces cast interval of [MVP Skill: Auto] by 50% and increases Skill DMG by 6%.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +20%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +20%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 0, globalCooldown: 0
7, 19
1, 1
0, 0
6
20
0
0
0
0
0
0, 0
0
3
Passive: Reduces cast interval of [MVP Skill: Auto] by 50% and increases Skill DMG by 9%.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +30%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +30%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 0, globalCooldown: 0
7, 21
1, 1
0, 0
6
20
0
0
0
0
0
0, 0
0
4
Passive: Reduces cast interval of [MVP Skill: Auto] by 50% and increases Skill DMG by 12%.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +40%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +40%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 0, globalCooldown: 0
7, 23
1, 1
0, 0
6
20
0
0
0
0
0
0, 0
0
5
Passive: Reduces cast interval of [MVP Skill: Auto] by 50% and increases Skill DMG by 15%.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +50%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +50%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 0, globalCooldown: 0
7, 25
1, 1
0, 0
6
20
0
0
0
0
0
0, 0
0
6
Passive: Reduces cast interval of [MVP Skill: Auto] by 50% and increases Skill DMG by 18%.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +60%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +60%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 0, globalCooldown: 0
7, 17
1, 1
0, 0
6
20
0
0
0
0
0
0, 0
0
7
Passive: Reduces cast interval of [MVP Skill: Auto] by 50% and increases Skill DMG by 21%.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +70%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +70%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 0, globalCooldown: 0
7, 19
1, 1
0, 0
6
20
0
0
0
0
0
0, 0
0
8
Passive: Reduces cast interval of [MVP Skill: Auto] by 50% and increases Skill DMG by 24%.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +80%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +80%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 0, globalCooldown: 0
7, 21
1, 1
0, 0
6
20
0
0
0
0
0
0, 0
0
9
Passive: Reduces cast interval of [MVP Skill: Auto] by 50% and increases Skill DMG by 27%.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +90%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +90%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 0, globalCooldown: 0
7, 23
1, 1
0, 0
6
20
0
0
0
0
0
0, 0
0
10
Passive: Reduces cast interval of [MVP Skill: Auto] by 50% and increases Skill DMG by 30%.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +100%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
Active: After the active effect ends, consumes all [Sensation] to activate the selected [MVP Skill: Manual] and gain [Skill DMG +100%, Skill CD -50%] for 10 seconds. Can be triggered when [Sensation] reaches 100.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 0, globalCooldown: 0
7, 25
1, 1
0, 0
6
20
0
0
0
0
0
0, 0
0
Requisitos (1)

Technique Acquiring520328
1
Informações
- IsAoe
- false
- Summary
- SkillType
- 0
- DamageType
- 1
- TargetType
- 1
- WeaponTypes
- PanelPosition
- 3, 5
- SpecialRequirements