Códigos de resgate novos chegam toda semana. Pegue os seus antes que expirem.
Demonic Fire620312
- Classe
- Genetic
- Nível máximo
- 10
- Tipo
- Ativa
- Tipo de habilidade
- Ativa
Consumes 1 [Acid Bottle] and 1 [Bottle Grenade]. Throws to deal {0}% Neutral Ranged PDMG twice to up to 10 enemies within the area, creating a fiery zone that lasts for 10 seconds. Up to 10 enemies within the zone take {1}% Fire Ranged PDMG every 0.5 second. Has a 10% chance to trigger [Random Rupture]. The higher the target’s VIT, the greater the damage inflicted (for every 80 points of VIT, DMG Taken +100%.)
Níveis
Descrição
1
Consumes 1 [Acid Bottle] and 1 [Bottle Grenade]. Throws to deal 210% Neutral Ranged PDMG twice to up to 10 enemies within the area, creating a fiery zone that lasts for 10 seconds. Up to 10 enemies within the zone take 140% Fire Ranged PDMG every 0.5 second. Has a 10% chance to trigger [Random Rupture]. The higher the target’s VIT, the greater the damage inflicted (for every 80 points of VIT, DMG Taken +100%.)
hits: 10, 10, 10, 10, cooldown: 1, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 21000, 21000, 21000, globalCooldown: 1
7, 40
10, 10, 10, 10
0, 0, 0, 0
7
1
0
5
0
0
0
0, 21000, 21000, 21000
1
2
Consumes 1 [Acid Bottle] and 1 [Bottle Grenade]. Throws to deal 330% Neutral Ranged PDMG twice to up to 10 enemies within the area, creating a fiery zone that lasts for 10 seconds. Up to 10 enemies within the zone take 200% Fire Ranged PDMG every 0.5 second. Has a 10% chance to trigger [Random Rupture]. The higher the target’s VIT, the greater the damage inflicted (for every 80 points of VIT, DMG Taken +100%.)
hits: 10, 10, 10, 10, cooldown: 1, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 33000, 33000, 33000, globalCooldown: 1
7, 38
10, 10, 10, 10
0, 0, 0, 0
7
1
0
5
0
0
0
0, 33000, 33000, 33000
1
3
Consumes 1 [Acid Bottle] and 1 [Bottle Grenade]. Throws to deal 440% Neutral Ranged PDMG twice to up to 10 enemies within the area, creating a fiery zone that lasts for 10 seconds. Up to 10 enemies within the zone take 260% Fire Ranged PDMG every 0.5 second. Has a 10% chance to trigger [Random Rupture]. The higher the target’s VIT, the greater the damage inflicted (for every 80 points of VIT, DMG Taken +100%.)
hits: 10, 10, 10, 10, cooldown: 1, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 44000, 44000, 44000, globalCooldown: 1
7, 36
10, 10, 10, 10
0, 0, 0, 0
7
1
0
5
0
0
0
0, 44000, 44000, 44000
1
4
Consumes 1 [Acid Bottle] and 1 [Bottle Grenade]. Throws to deal 560% Neutral Ranged PDMG twice to up to 10 enemies within the area, creating a fiery zone that lasts for 10 seconds. Up to 10 enemies within the zone take 320% Fire Ranged PDMG every 0.5 second. Has a 10% chance to trigger [Random Rupture]. The higher the target’s VIT, the greater the damage inflicted (for every 80 points of VIT, DMG Taken +100%.)
hits: 10, 10, 10, 10, cooldown: 1, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 56000, 56000, 56000, globalCooldown: 1
7, 34
10, 10, 10, 10
0, 0, 0, 0
7
1
0
5
0
0
0
0, 56000, 56000, 56000
1
5
Consumes 1 [Acid Bottle] and 1 [Bottle Grenade]. Throws to deal 680% Neutral Ranged PDMG twice to up to 10 enemies within the area, creating a fiery zone that lasts for 10 seconds. Up to 10 enemies within the zone take 380% Fire Ranged PDMG every 0.5 second. Has a 10% chance to trigger [Random Rupture]. The higher the target’s VIT, the greater the damage inflicted (for every 80 points of VIT, DMG Taken +100%.)
hits: 10, 10, 10, 10, cooldown: 1, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 68000, 68000, 68000, globalCooldown: 1
7, 32
10, 10, 10, 10
0, 0, 0, 0
7
1
0
5
0
0
0
0, 68000, 68000, 68000
1
6
Consumes 1 [Acid Bottle] and 1 [Bottle Grenade]. Throws to deal 930% Neutral Ranged PDMG twice to up to 10 enemies within the area, creating a fiery zone that lasts for 10 seconds. Up to 10 enemies within the zone take 440% Fire Ranged PDMG every 0.5 second. Has a 10% chance to trigger [Random Rupture]. The higher the target’s VIT, the greater the damage inflicted (for every 80 points of VIT, DMG Taken +100%.)
hits: 10, 10, 10, 10, cooldown: 1, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 93000, 93000, 93000, globalCooldown: 1
7, 30
10, 10, 10, 10
0, 0, 0, 0
7
1
0
5
0
0
0
0, 93000, 93000, 93000
1
7
Consumes 1 [Acid Bottle] and 1 [Bottle Grenade]. Throws to deal 1180% Neutral Ranged PDMG twice to up to 10 enemies within the area, creating a fiery zone that lasts for 10 seconds. Up to 10 enemies within the zone take 500% Fire Ranged PDMG every 0.5 second. Has a 10% chance to trigger [Random Rupture]. The higher the target’s VIT, the greater the damage inflicted (for every 80 points of VIT, DMG Taken +100%.)
hits: 10, 10, 10, 10, cooldown: 1, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 118000, 118000, 118000, globalCooldown: 1
7, 28
10, 10, 10, 10
0, 0, 0, 0
7
1
0
5
0
0
0
0, 118000, 118000, 118000
1
8
Consumes 1 [Acid Bottle] and 1 [Bottle Grenade]. Throws to deal 1430% Neutral Ranged PDMG twice to up to 10 enemies within the area, creating a fiery zone that lasts for 10 seconds. Up to 10 enemies within the zone take 560% Fire Ranged PDMG every 0.5 second. Has a 10% chance to trigger [Random Rupture]. The higher the target’s VIT, the greater the damage inflicted (for every 80 points of VIT, DMG Taken +100%.)
hits: 10, 10, 10, 10, cooldown: 1, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 143000, 143000, 143000, globalCooldown: 1
7, 26
10, 10, 10, 10
0, 0, 0, 0
7
1
0
5
0
0
0
0, 143000, 143000, 143000
1
9
Consumes 1 [Acid Bottle] and 1 [Bottle Grenade]. Throws to deal 1680% Neutral Ranged PDMG twice to up to 10 enemies within the area, creating a fiery zone that lasts for 10 seconds. Up to 10 enemies within the zone take 620% Fire Ranged PDMG every 0.5 second. Has a 10% chance to trigger [Random Rupture]. The higher the target’s VIT, the greater the damage inflicted (for every 80 points of VIT, DMG Taken +100%.)
hits: 10, 10, 10, 10, cooldown: 1, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 168000, 168000, 168000, globalCooldown: 1
7, 24
10, 10, 10, 10
0, 0, 0, 0
7
1
0
5
0
0
0
0, 168000, 168000, 168000
1
10
Consumes 1 [Acid Bottle] and 1 [Bottle Grenade]. Throws to deal 1930% Neutral Ranged PDMG twice to up to 10 enemies within the area, creating a fiery zone that lasts for 10 seconds. Up to 10 enemies within the zone take 680% Fire Ranged PDMG every 0.5 second. Has a 10% chance to trigger [Random Rupture]. The higher the target’s VIT, the greater the damage inflicted (for every 80 points of VIT, DMG Taken +100%.)
hits: 10, 10, 10, 10, cooldown: 1, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 193000, 193000, 193000, globalCooldown: 1
7, 22
10, 10, 10, 10
0, 0, 0, 0
7
1
0
5
0
0
0
0, 193000, 193000, 193000
1
Requisitos (1)

Acid Demonstration620216
10
Informações
- IsAoe
- true
- Summary
- Consumes [Acid Bottle] and [Bottle Grenade]. Throws to deal Ranged PDMG to enemies within the area, creating a fiery zone that continues to deal Ranged PDMG to enemies inside.
- SkillType
- 0
- DamageType
- 1
- TargetType
- 4
- WeaponTypes
- PanelPosition
- 2, 3
- SpecialRequirements