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Wind Walker710204

- Class
- Sniper
- Max level
- 5
- Type
- Active
- Skill type
- Active
Party allies gain [MSPD +{0}%] for 5 seconds, while you additionally gain a [{1}% MSPD Bonus] for 20 seconds, and your MSPD will not drop below 100%
Levels
Description
1
Party allies gain [MSPD +20%] for 5 seconds, while you additionally gain a [3% MSPD Bonus] for 20 seconds, and your MSPD will not drop below 100%
hits: 30, cooldown: 30, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, globalCooldown: 1
7, 20
999, 1
0, 0
7
30
0
0
0
0
0
0
1
2
Party allies gain [MSPD +30%] for 5 seconds, while you additionally gain a [6% MSPD Bonus] for 20 seconds, and your MSPD will not drop below 100%
hits: 30, cooldown: 30, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, globalCooldown: 1
7, 30
999, 1
0, 0
7
30
0
0
0
0
0
0
1
3
Party allies gain [MSPD +40%] for 5 seconds, while you additionally gain a [9% MSPD Bonus] for 20 seconds, and your MSPD will not drop below 100%
hits: 30, cooldown: 30, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, globalCooldown: 1
7, 40
999, 1
0, 0
7
30
0
0
0
0
0
0
1
4
Party allies gain [MSPD +50%] for 5 seconds, while you additionally gain a [12% MSPD Bonus] for 20 seconds, and your MSPD will not drop below 100%
hits: 30, cooldown: 30, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, globalCooldown: 1
7, 50
999, 1
0, 0
7
30
0
0
0
0
0
0
1
5
Party allies gain [MSPD +60%] for 5 seconds, while you additionally gain a [15% MSPD Bonus] for 20 seconds, and your MSPD will not drop below 100%
hits: 30, cooldown: 30, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, globalCooldown: 1
7, 60
999, 1
0, 0
7
30
0
0
0
0
0
0
1
Requirements (1)

Steady Focus700004
5
Info
- IsAoe
- false
- Summary
- SkillType
- 0
- DamageType
- 2
- TargetType
- 1
- WeaponTypes
- PanelPosition
- 1, 4
- SpecialRequirements