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Absolute Shock900111

- Class
- Nightwatch
- Max level
- 10
- Type
- Active
- Skill type
- Active
Throws a stun grenade at a designated target and triggers a shot above the target's head, dealing {0}% Neutral Ranged PDMG and inflicting [Blind] and [Blast Tinnitus] for 3 seconds. Blast Tinnitus: Reduces HIT and FLEE by 70%.
Levels
Description
1
Throws a stun grenade at a designated target and triggers a shot above the target's head, dealing 1100% Neutral Ranged PDMG and inflicting [Blind] and [Blast Tinnitus] for 3 seconds. Blast Tinnitus: Reduces HIT and FLEE by 70%.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 110000, globalCooldown: 0.5
7, 10
1, 1
0, 0
11
20
0
0
0
0
0
0, 110000
0.5
2
Throws a stun grenade at a designated target and triggers a shot above the target's head, dealing 1200% Neutral Ranged PDMG and inflicting [Blind] and [Blast Tinnitus] for 3 seconds. Blast Tinnitus: Reduces HIT and FLEE by 70%.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 120000, globalCooldown: 0.5
7, 10
1, 1
0, 0
11
20
0
0
0
0
0
0, 120000
0.5
3
Throws a stun grenade at a designated target and triggers a shot above the target's head, dealing 1300% Neutral Ranged PDMG and inflicting [Blind] and [Blast Tinnitus] for 3 seconds. Blast Tinnitus: Reduces HIT and FLEE by 70%.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 130000, globalCooldown: 0.5
7, 10
1, 1
0, 0
11
20
0
0
0
0
0
0, 130000
0.5
4
Throws a stun grenade at a designated target and triggers a shot above the target's head, dealing 1400% Neutral Ranged PDMG and inflicting [Blind] and [Blast Tinnitus] for 3 seconds. Blast Tinnitus: Reduces HIT and FLEE by 70%.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 140000, globalCooldown: 0.5
7, 10
1, 1
0, 0
11
20
0
0
0
0
0
0, 140000
0.5
5
Throws a stun grenade at a designated target and triggers a shot above the target's head, dealing 1500% Neutral Ranged PDMG and inflicting [Blind] and [Blast Tinnitus] for 3 seconds. Blast Tinnitus: Reduces HIT and FLEE by 70%.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 150000, globalCooldown: 0.5
7, 10
1, 1
0, 0
11
20
0
0
0
0
0
0, 150000
0.5
6
Throws a stun grenade at a designated target and triggers a shot above the target's head, dealing 1600% Neutral Ranged PDMG and inflicting [Blind] and [Blast Tinnitus] for 3 seconds. Blast Tinnitus: Reduces HIT and FLEE by 70%.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 160000, globalCooldown: 0.5
7, 10
1, 1
0, 0
11
20
0
0
0
0
0
0, 160000
0.5
7
Throws a stun grenade at a designated target and triggers a shot above the target's head, dealing 1700% Neutral Ranged PDMG and inflicting [Blind] and [Blast Tinnitus] for 3 seconds. Blast Tinnitus: Reduces HIT and FLEE by 70%.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 170000, globalCooldown: 0.5
7, 10
1, 1
0, 0
11
20
0
0
0
0
0
0, 170000
0.5
8
Throws a stun grenade at a designated target and triggers a shot above the target's head, dealing 1800% Neutral Ranged PDMG and inflicting [Blind] and [Blast Tinnitus] for 3 seconds. Blast Tinnitus: Reduces HIT and FLEE by 70%.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 180000, globalCooldown: 0.5
7, 10
1, 1
0, 0
11
20
0
0
0
0
0
0, 180000
0.5
9
Throws a stun grenade at a designated target and triggers a shot above the target's head, dealing 1900% Neutral Ranged PDMG and inflicting [Blind] and [Blast Tinnitus] for 3 seconds. Blast Tinnitus: Reduces HIT and FLEE by 70%.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 190000, globalCooldown: 0.5
7, 10
1, 1
0, 0
11
20
0
0
0
0
0
0, 190000
0.5
10
Throws a stun grenade at a designated target and triggers a shot above the target's head, dealing 2000% Neutral Ranged PDMG and inflicting [Blind] and [Blast Tinnitus] for 3 seconds. Blast Tinnitus: Reduces HIT and FLEE by 70%.
hits: 1, 1, cooldown: 20, fixedCast: 0, fixedDamage: 0, variableCast: 0, damagePercent: 0, 200000, globalCooldown: 0.5
7, 10
1, 1
0, 0
11
20
0
0
0
0
0
0, 200000
0.5
Requirements (0)
Nothing here.
Info
- IsAoe
- false
- Summary
- SkillType
- 0
- DamageType
- 1
- TargetType
- 4
- WeaponTypes
- PanelPosition
- 2, 5
- SpecialRequirements